Chapter 1 delayed briefly
Due to some technical and review issues, the release of Chapter 1 will be delayed to this early week (Wednesday is my new release date). Nothing too complex, but the number of choices and the resulting text changes have taken a lot more time to edit/review and playthrough to ensure the story is working properly. There are three possible endings with about 19-20 choices that are made and tracked in the chapter.
A few pages currently have sub-optimal layouts (overly long). I learned something new, called "combinatorial explosion." And it seems to fit the bill for me thus far. :-) I've got a few ideas on how to fix the layouts, and they should be somewhat superficial to correct, none of the options should require breaking core components of the game as I will just be fixing the layout of the text.
It will take a bit of time to learn and get implemented. The plan will be to introduce it into Chapter 2, and they will be phased into Chapter 1 as resources allow in order to fix the layout problems there.
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Survival Games
You don't know who you are, or where you are. How will you be remembered by your friends and enemies?
Status | In development |
Author | cooldevo |
Genre | Interactive Fiction |
Tags | Female Protagonist, Male protagonist, Post-apocalyptic, Romance, Story Rich, Text based, Twine |
Languages | English |
More posts
- Resurrection and rebirth82 days ago
- Chapter 2 is in developmentSep 02, 2020
- 0.1.3 bugfixesAug 13, 2020
- 0.1.2 releasedAug 12, 2020
- Chapter 1 releasedAug 11, 2020
- Achievements coming in Chapter 1Jul 27, 2020
- Attributes and skill check implementation discussionJul 26, 2020
- Chapter 1 in developmentJul 21, 2020
- 0.0.5 releasedJul 18, 2020
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